Tuesday, 1 July 2014

Know How To Gain Employment in the Creative Media Industry

If I could have any job the in the Creative Media Industry, then I would like to be a Model Maker in the Animation Sector.

Model Makers produce the working models, props, and/or puppets for stop motion animation. 


Stop Motion is animation that is created by moving models, puppets or any three-dimensional objects frame by frame in front of a camera to make it look like the inanimate objects are moving. Other terms used are Model or Puppet Animation, Table Top or 3D, although nowadays 3D usually applies to computer animation.


Model Makers need to be all-rounders, able to work in several craft areas. These include sculpting, mould making, casting, trimming and fettling, foaming, metal working, welding, painting, finishing and costume making. Their particular strengths are likely to be recognised and they might get the job for an appropriate job that fits there set of skills

.On larger productions, they are briefed by their Supervisors or Team Leaders. They may also be required to work with members of other departments such as Art Directors, Assistant Directors, Animators, etc. On smaller projects, they may be briefed by the Art Director and are more likely to handle the entire process from start to finish.

Some of the skills that are need to be a Model Maker are;
  • Have a high level of different craft skills and artistic ability
  • Have good communication skills, so you can keep supervisors or production managers informed about the progress or if there is any problems
  • To be able to guide junior members of the team
  • To be able to take direction, supervised and unsupervised and follow a brief
  • Have good problem solving skills
  • To be able to finished by the deadline, whilst working calmly and good under pressure

To become a Model Maker, you will generally have to have a degree in animation, art or design, or training in a more technical discipline.
Alternatively, you may have had experience in other areas, like fine art, sculpture, graphic design, metalwork, costume design. Although Model Makers might have preferences of different crafts, specialization is not always a good thing because, especially on smaller projects, you need to be qualified in most crafts. 

The quality of your work is the most important thing, no matter what your qualifications or background. A portfolio should include evidence of work in a range of crafts and styles, demonstrating your skills and assets that will sell you to the employee.
To reach this role, you will usually enter in a more junior role within the department, such aJunior Model Maker – working closely with professionals and gaining many craft skills that you’ll need.

Doing volenteering work and gaining experience is a great way to boost chances of getting a in this department, just like for any of the creative media sectors. Places to find available jobs are places like the Internet; because it can be accessed by everyone, it is now the most popular way employees advertise jobs. Also because Creative Media jobs are slightly more unusally than 'normal office jobs', you can find a wider range of job types.

Transferable Skills
When working in any job, not just a job in the Creative Media Industry, there are a certain set of skills that are needed, and each of them are needed for there own reason.
  • Reliable
    • You need to be reliable so that if someone depends on you to do something, you do to get the job done.
  • Punctual
    • You need to be punctual to make sure that you get everything done and so that everything stays on track
  • Time management
    • This is so that you organise time well, so that you meet deadlines are keep clients happy.
  • Organisation
    • Organisation is an important skill because it helps make any job easy if you keep on top of things.
  • Functional Skills
    • These are everyday skills that are used, they include maths, English and IT skills, everything that is needed to know in the 21 century.
  • Working as part of a team
    • Projects may need more than one person, so being able to work as a team, being able to communicate well with others is important.
  • Working on your own initiative
    • Sometimes employees or managers have other work to do, this means that you have to be good at working on your own, without the guidance  of someone else.
  • Commitment
    • Once you have a job, you have made a commitment to do what has been asked of you in your contract. This means going to work on the days that you have agreed on, as well as on time, and to do the job that you have been ask to do.
  • Motivation
    • Motivation is a key skill, it shows enthusiasum and passon in what you are doing. This means that the final product/ outcome will be a good one if you work hard on it.
  • Problem Solving
    • Sometimes problems occur, which means that you have to be able to overcome them. You could be close to a deadline, so being able to solve them quickly is an important skill.



Job Roles in the ANIMATION Sector

Animation Media Sector
Out of all of these different sectors in the media industry, the sector that I would like to work in most would be Animation.
There are lots of different jobs in animation, from animating with models and 2D drawn animation, to 2D and 3D computer animation. These are the different departments inside that make up the animation sector. Personally I would most likely to work with Stop Motion, and there is lots of different jobs made up of that.

The head model maker
Being the head model maker, you are responsible for the creative running and overall management of the model making department. The work closely with the Director and the Production Designers to turn there visions into models or puppets that will work for the production with the model makers help.

To be a The Head of Model Making need certain skills;
  • To have artistic talents and know a lot about all of the crafts skills that are needed
  • To be able to make important creative decisions
  • To be able to work as well as manage a team
  • To really good management and leader skills
  • To be good at problem solving
  • To be able to finished by the deadline, whilst working calmly and good under pressure

Model Maker
The role of a Model Makers is to produce working models, props and/or puppets for stop motion animation.

To be a Model Maker you need certain skills
  • Have a high level of different craft skills and artistic ability
  • Have good communication skills, so you can keep supervisors or production managers informed about the progress or if there is any problems
  • To be able to guide junior members of the team
  • To be able to take direction, supervised and unsupervised and follow a brief
  • Have good problem solving skills
  • To be able to finished by the deadline, whilst working calmly and good under pressure
Animator
An animator is the person who moves (animates) the models or puppets frame by frame to create a performance and provide the action that is in the storyboard.

The skills that are needed to be an Animator are;
  • Have good observation and timing skills
  • To be able to work in a range of different stop motion skills, including excellent sculpting skills (if working with clay)
  • To have good communication skills, such as listening to members from other departments, particularly model making.
  • To be able to work well in a team
  • To be able to clean up models and make replacements if needed
  • To be able to operate animation and camera equipment
  • Have to good understanding of the character development and storytelling
  • To be able to take direction and accept constructive feedback
  • To be able to finished by the deadline, whilst working calmly and good under pressure


Lighting Director
The Lighting Director makes sure that there is consistent in lighting, colour and the mood between the shots or in the scene. This is because adding lighting creates atmosphere, and adds tone, depth and realism to a scene.

The skills that are Lighting Director needs are;
  • To know about colour theory, eg. Including through ask history knowledge
  • To be able to follow design references and able to work in a wide range of styles
  • To be able to light characters and sets, both interior and exterior, at different times of the day, ect.
  • To have the ability to enhance mood by the different lighting choices
  • Have good working knowledge of colour palettes
  • Have good problem solving skills
  • Have good communication skills
  • To be able to work under pressure and to deadlines


Director
The Director is the one who provides the vision and creative leadership for the animation project. The are the ones who guide and determine the narrative content and visual style of the production, and they have the creative responsibility for the whole production team.

The skills the be a Director are;
  • Be imaginative, creative and have artistic flair
  • To be able to tell and explain story lines
  • To have good leadership skills to direct and manage the different teams that make a production happen (the  design, layout, animation and technical teams)
  • Have great communication and presentation skills
  • Be able to work well under pressure and to stay within a budget
  • To be able to meet deadlines


Hours and Salary
Salary for animators can vary quite a bit; there is not a set wage for the different jobs in animation. Most of the time entry salaries are in the around £12,000 - £15,000, the more experienced, the higher the salary. Experienced animators, model makers, directors, lighting directors can earn between £23,000 - £25,000 and animators with 10 years or more experience can earn for £26,000.
Animation is an office/ studio- based job, and working hours are regular office hours, for between 34-40 hours a week, but as deadlines approach and overtime might be needed, including weekends.